Latest posts made by yesbird
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RE: Accessing Sweep's spline data from C4DImportExport.cpp
Hi, @Manuel
You wrote:This is not available in the implementation, which is why it is commented out (and why you have this error message 'unresolved external')
about this method:
// Vector GetPoint(Float r) const;
Although now I have spline implementation (cubic and linear) and using it for calculation the more neat solution could be to implementing method, mentioned above.
Could you tell me please, if you have plans of it's implementation ?
If not, I could implement it myself, having access to Cineware sources.All the best,
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YB -
RE: Check if object enabled
Hi, @ferdinand
Many thanks for accurate and detailed response, ID_BASEOBJECT_GENERATOR_FLAG works like a charm !
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YB -
Check if object enabled
Hi,
In my export utility I'm using following method to check if object should be rendered:Int32 BaseObject::GetRenderMode(void)
Could you please point me the method that shows if object is enabled (see attached image) ? Unfortunately, I can't find it in documentation.
Thanks in advance,
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YB -
RE: Displaying tag properties as part of object's properties
Thanks, @Manuel.
The reason was in definition of TAG_MULTIPLE at the moment of registration. Now the tag properties are displayed as I was expecting.
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YB -
Displaying tag properties as part of object's properties
Hi,
Could you please suggest me, how to make tag info available in object's properties, like here:
By default, tag properties are displayed separately, only when tag is selected.
Thanks in advance,
Sergey (Yesbird). -
RE: Calling system command on animation frame change
Hi, Manuel.
Thank you for description of both approaches, now I can compare them and choose the best.
Regards,
Sergey (Yesbird). -
RE: Calling system command on animation frame change
Hi, @manuel.
I only want to add, that Cineware-based solution even more preferable, as it much more easy to debug.
Btw, is there a way to detach C++ written plugin dll for rebuild time not restarting C4D application ?
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YB -
RE: Calling system command on animation frame change
Hi, @manuel.
I mean regular SDK here.
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YB -
RE: Accessing Sweep's spline data from C4DImportExport.cpp
Hi,@manuel.
Thank you for explanation, I will calculate spline points myself, no problem.
All the best,
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YB