@m_magalhaes Oh, really? Thx so much!
Posts made by sol87
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Can't get assets info in c4dpy
I have tried
c4d.documents.GetAllAssets
method to list assets, it works well in C4D Gui.Then I tried with c4dpy, it was not working.
As
c4d.LoadFile
method is not supported in c4dpy, so I usec4d.LoadDocument
method instead. ThenGetAllAssets
method returns an empty list.How can I get the same result in c4dpy?
Here is what I've done in c4dpy:
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RE: R21 c4dpy LoadFile always return False
What I'm actually doing is making a python script to load render settings such as
frame range
,resolutions
,cameras should be rendered
from c4d files.Is there any shortcut to figure it out?
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RE: R21 c4dpy LoadFile always return False
Hi @ferdinand ,
Thx so much for your help. But I still I still haven't succeeded to load the file.
I tried
LoadDocument
method like this, but it returnsNone
.>>> d = documents.LoadDocument( 'test.c4d', c4d.SCENEFILTER_OBJECTS | c4d.SCENEFILTER_MATERIALS | c4d.SCENEFILTER_MERGESCENE, thread=None) >>> print(d) None
Am I using the loadflags in wrong way?
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R21 c4dpy LoadFile always return False
What I was doing is just open a c4d file via python. The file is so simple as there is only a cube.
It works in C4D Console,
But not working in c4dpy.
Am I missing something? Pls give me a hint.