Hey @RTF,
Thank you for reaching out to us. There is no fully automatic way to do this, as it is up to third parties to expose their APIs to Python. When a vendor does not offer a Python API, you can do two things:
Simply define the symbols yourself in your Python code, they are just integer values after all. With mxutils.ImportSymbols you can import symbols from a resource, e.g., a symbols.h file. It is (a part of) the very mechanism we use to automatically expose the symbols from the native Cinema 4D C++ API to the Python API.Cheers,
Ferdinand