R17 sdk [closed]
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On 06/08/2015 at 12:20, xxxxxxxx wrote:
Hi again
I'm looking of profile of maxon company in linkden. I see sculpt developer move from maxon. Sculpt lib will have end of life?! -
On 07/08/2015 at 04:01, xxxxxxxx wrote:
Hi Ilya,
of course, MAXON cannot lose feature development capabilities and will replace people leaving. We already have a suitable replacement for sculpting. -
On 07/08/2015 at 04:09, xxxxxxxx wrote:
Hello
Sure thing. I was afraid after reading of Paul Everett suggestion about dropping of development for unused projects
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On 07/08/2015 at 06:08, xxxxxxxx wrote:
Hi
I hope Token support is included in Python even though it's not listed?
And will there be a Python API for the Houdini Engine? To load and query assets or get houdini version/path etc?-b
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On 07/08/2015 at 06:24, xxxxxxxx wrote:
Originally posted by xxxxxxxx
Hi
I hope Token support is included in Python even though it's not listed?-b
up to several post
Regarding news in the R17 SDK, here are a the most important points:
Python
- Take System Support -
On 07/08/2015 at 06:26, xxxxxxxx wrote:
Takes and Tokens are not the same thing. Both are listed under C++. Only takes is listed under Python.
I'm worried because we need this to resolve C4D paths in Deadline.-b
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On 07/08/2015 at 06:27, xxxxxxxx wrote:
argh sorry, my fault
maybe under - More C++ API Coverage
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On 07/08/2015 at 06:29, xxxxxxxx wrote:
No problem
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On 07/08/2015 at 09:50, xxxxxxxx wrote:
Originally posted by xxxxxxxx
And will there be a Python API for the Houdini Engine? To load and query assets or get houdini version/path etc?
Such?
for current beta(1) - > id of prefshoudini = 1032269import c4d from c4d import documents, plugins def prefs(id) : ย return plugins.FindPlugin(id, c4d.PLUGINTYPE_PREFS) ย def main() : ย c4d.PrefsLib_OpenDialog(1032269) ย print prefs(1032269)[c4d.PREFS_HOUDINI_ENGINE_VERSION] ย print prefs(1032269)[c4d.PREFS_HOUDINI_ENGINE_INSTALLATION_PATH] if __name__=='__main__': ย main()
Another things are through ctypes + several modules, according sdk - http://www.sidefx.com/docs/hengine1.9 + hdk , even enviro vars like HAPI
+ at video
--- 02:54: SideFx shows PyObjectScript and HE 2.0
interesting thing -
On 09/08/2015 at 08:48, xxxxxxxx wrote:
Yeah, today, after discussions with my employer, they decided will not upgrade to r17. They found replacement of mograph and something in c4d, in own in-house tools.
Good bye c4d, sdk team. Thanks for all
Andreas, you can to delete or close or anything elseย with topic
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On 10/08/2015 at 03:59, xxxxxxxx wrote:
Hi Ilya,
sad to hear that. I hope, one day you'll return to C4D development.
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On 10/08/2015 at 04:48, xxxxxxxx wrote:
Any comments on Tokens support in Python?
-b
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On 10/08/2015 at 04:57, xxxxxxxx wrote:
Originally posted by xxxxxxxx
Hi Ilya,
sad to hear that. I hope, one day you'll return to C4D development.
Sure, i will test demo and will check out sdk changes - i'm not only lazy and be curious
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On 24/08/2015 at 07:32, xxxxxxxx wrote:
Hello
I download demo.
testing examples of sdk ... docs?does updated to ogl 3.2 context for handles and etc.?
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On 25/08/2015 at 01:25, xxxxxxxx wrote:
Hello,
what exactly is your question please?
Best wishes,
Sebastian -
On 25/08/2015 at 01:56, xxxxxxxx wrote:
Hello Sebastian
Argh, sorryI ask about release of sdk manuals for r17.
I test my several plug-ins, slightly. Something were change.
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On 26/08/2015 at 01:37, xxxxxxxx wrote:
Hello,
the R17 C++ and Python documentation will be released next week.
Best wishes,
Sebastian -
On 26/08/2015 at 07:06, xxxxxxxx wrote:
Originally posted by xxxxxxxx
Hello,
the R17 C++ and Python documentation will be released next week.
Best wishes,
SebastianHi !
Thumbs Up
[URL-REMOVED]
Great!
[URL-REMOVED] @maxon: This section contained a non-resolving link which has been removed.
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On 02/09/2015 at 09:57, xxxxxxxx wrote:
Thanks a'lot for sdk manuals!