Plugin GUI requirements
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On 05/10/2012 at 21:06, xxxxxxxx wrote:
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Hi Everyone,
Just had some quick questions to point me in the right directions for creating a tool set window.
-Any good resources on how to develop a GUI, other than help docs?
-build GUI native in C4D or in another app(ie. Komodo)?I know for Maya it is often easier to build your UI in another program, just really wanted to know are their major disadvantages if I were to build it inside the script manager?
Ideally also, I would like to have something that when i click on a button it opens inside the attribute editor so it feels like its part of the app itself and keeps a clean look. But, I am not even sure if this is possible with python in C4D. (Not a big issue just being nit picky.)
Thanks
Rick