Sample Alpha?
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 30/05/2008 at 09:49, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.6
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;---------
Hi,is there a way to sample the alpha channel of a texture/shader (Pluginshader from SHADERLINK)? I can only find Sample and SampleBump().
thx iA
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 30/05/2008 at 10:48, xxxxxxxx wrote:
You have to set the TEX_ALPHA bit in the ChannelData.
cheers,
Matthias -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 30/05/2008 at 11:15, xxxxxxxx wrote:
ah, perfect! thx!