can I move objects with an external script?
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Asked this question on an other forum, but was directed here. Even though I am not a developer.
The new denoising options in Redshift, making near-realtime rendering possible, got me thinking of an old idea again.
Say I have a (physical) checkers set. With a camera and some software I can track the position of all the pieces during the game. Now I want those positions to transfer to my Cinema 4D project in real time. So the software tells me from where to where a piece is moved, whether it is black or white and if it is a double or not. I know I can move objects in C4D with a Python script, but can I connect that script to external input? I have been Googling for an hour now but I probably use the wrong search terms because nothing comes up. -
Hi @ArjenA ,
Welcome to the Maxon developers forum and its community, it is great to have you with us!
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About your First Question
Unfortunately we're not able to provide you with support on designing an architecture of your application, hence my answer here is very limited. Though, you're very welcome to ask more specific questions
Let's call your setup with physical board game, hardware and corresponding software as "backend" and the C4D part as "frontend". Generally speaking, there's nothing preventing you from making these parts communicating with each other and it all highly depends on your project setup: programming languages, physical interfaces, frameworks, etc that you're going to use.
You can start with saving your live data in a file on your disk filesystem and read it using Python API in cinema. Once you have a proof of concept you can start optimizing, for example, by implement a proper communication interface, for example, REST API or Websocket sound like good (but not the only!) candidates for this purpose.
With that's said, I wish you luck with your project. Feel free to make new postings with singular and more specific questions.
Cheers,
Ilia