Object Generator as Particles
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Hi,
I'd like to create Python Generator with point cloud. And make it possible to render it as particles using "RS Object" -> "Particles".
Similar to Emitter and Matrix object."Particles" tab of "RS Object" is optional, and not appears everythere.
Are there any options to make it possible? -
Hi,
sorry, the display of this tab is hardcoded an only available for a couple of builtin objects.
What you can do is have a Matrix object in object mode that point to your generator, the rs tag being applied to the matrix object.
You can also create that setup inside your generator. Below, i am using a cube but that could be your PointObject instead.
Keep in mind that python is slow, using it for point cloud or anything related to particles might be super slow.
from typing import Optional import c4d doc: c4d.documents.BaseDocument # The document evaluating this python generator op: c4d.BaseObject # The python generator hh: Optional["PyCapsule"] # A HierarchyHelp object, only defined when main is executed def main() -> c4d.BaseObject: . cube = c4d.BaseObject(c4d.Ocube) parent = c4d.BaseObject(c4d.Onull) cube.InsertUnder(parent) matrix = c4d.BaseObject(c4d.Omgmatrix) matrix.InsertUnder(parent) matrix[c4d.ID_MG_MOTIONGENERATOR_MODE] = c4d.ID_MG_MOTIONGENERATOR_MODE_OBJECT matrix[c4d.MG_OBJECT_LINK] = cube matrix[c4d.MG_POLY_MODE_] = c4d.MG_POLY_MODE_VERTEX rsTag = matrix.MakeTag(1036222) rsTag[c4d.REDSHIFT_OBJECT_PARTICLE_MODE] = 2 return parent
Cheers,
Manuel