How to redraw F-Curve Spline by using keyFrames data from Animation Curve?
-
For only x-axis, there are two points defined (0,0) with right tangent(14.49, 0) and (60,47.869) with left tangent(-39, -1.532), and It is clear that the value at frame 23 is 31.49
But After I use these information to try to recreate the curve with Bezier algorithm myself, I somehow get the value 26.379:
And I have tried Hermite algorithm, but it's still wrong 26.5:
Can you reveal your way of interpolation?Thank,
AiMiD -
@ferdinand Could you please check this out? This is quite important for me! Appreciation for your time!
Thank,
AiMiD -
Hello @AiMiDi,
we have seen this topic, and it has been assigned, but not to me. We will answer soon.
Thank you for your understanding,
Ferdinand -
Hi @AiMiDi ,
The problem you're pointing out to lies in the algorithmic field and relates to a non-public part of C4D, hence is Out of Scope for this forum:
We will neither reveal non-public functionalities of Cinema 4D's API, nor will we establish a direct line of communication with the developers of Cinema 4D.
Let me know if you have any further questions!
Cheers,
Ilia