Structuring a plugin project??
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 10/02/2010 at 09:12, xxxxxxxx wrote:
Hey there,
i was wondering how you put structure into your plugin developement. how do you keep your different solutions updated, for example if you create something for r11 and r11.5i am struggling a bit here, since it happens sometimes that i add something to my r11 source code and later i find that i didnt update the r11.5 version accordingly. specially when there are compiling issues for the mac versions i go crazy
so, what do you do to avoid such cases?? or is this simply a question of routine?
thanks and cheers,
ello -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 16/02/2010 at 05:58, xxxxxxxx wrote:
I have one code for all versions sitting in my repository (subversioned). I use the code in all versions, so if I change something it changes it for all versions. I use preprocessor definitions to keep it version safe.