The Asset Framework¶
Description¶
Provides interfaces for accessing and storing content as assets in asset databases.
Interfaces¶
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The base interface of
maxon.AssetBaseWithUpdateInterface and maxon.AssetDescriptionInterface . |
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The base interface of |
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This interface provides helper functions to register asset repositories. |
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Represents all meta information about an asset, namely its identifier and version, the |
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The base interface of |
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An Asset represents digital content which can be managed by an |
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An AssetLink is a symbolic link to an asset identified by its id and version. |
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An AssetRepositoryInterface manages a set of assets: - Assets can be looked up using their identifier and version. |
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Creates and stores internally the reference of the C++ Data.
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Helper Interface for Asset functions. |
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Defines a new preset type and is the connector to BasePresetAssetInterface |
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Implementation of category assets |
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Implementation of a color category asset. |
Repository which allows to write an index. |
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Implementation of DatabaseAsset. |
Helper class to handle loading and saving of presets. |
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Creates and stores internally the reference of the C++ Data.
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Creates and stores internally the reference of the C++ Data.
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Creates and stores internally the reference of the C++ Data.
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Interface to manage lazy loading of |
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Interface to manage lazy loading of |
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Implementation of NodeSpaceAssets |
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Implements the PluginAsset type |
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Implements the smartsearch asset type. |
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Implements the SubTypeAsset. |
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An |
Asset repository which allows to update assets. |
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Creates and stores internally the reference of the C++ Data.
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References¶
Data Types¶
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Initializes the appropriate C++ Data object and store it within the _data member. |
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Initializes the appropriate C++ Data object and store it within the _data member. |
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Helper class to pass several arguments into asset creation functions. |
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Message data for DRAGTYPE_ASSET |
Initializes the appropriate C++ Data object and store it within the _data member. |
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Initializes the appropriate C++ Data object and store it within the _data member. |
Functions¶
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Returns the url of a DndAsset. |
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Mark the asset as used and increment the usage counter. |
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Convert a compacted id back to an id and version. |
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Compacts an IdAndVersion into a id. |
Calls IdToIdAndVersion and adds the repository on top. |
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Inverse of IdToIdAndVersionWithRepository. |
Registries¶
Enums¶
The flags of ASSET_FIND_MODE control the behavior of |
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