c4d.gui.GradientCustomGui¶
-
class
c4d.gui.
GradientCustomGui
¶ Gradient GUI(CUSTOMGUI_GRADIENT) for
Gradient
data type. These are the settings:Symbol ID
Type
Description
Property in a res file
GRADIENTPROPERTY_ALPHA_WITH_COLOR
bool
If GRADIENTPROPERTY_ALPHA is set to True, this creates a Gradient with Color and Alpha.It’s also shows controls to handle both gradients.GRADIENT MYGRADIENT { COLOR; }
GRADIENTPROPERTY_ALPHA
bool
Creates an Alpha gradient.
GRADIENT MYGRADIENT { ALPHA; }
GRADIENTPROPERTY_NOEDITCOLOR
bool
No color editing.
GRADIENT MYGRADIENT { NOEDITCOLOR; }
GRADIENTPROPERTY_NOPRESETS
bool
No load/save preset buttons.
GRADIENT MYGRADIENT { NOPRESETS; }
GRADIENTPROPERTY_NOINTERPOLATION
bool
No Interpolation parameter.
GRADIENT MYGRADIENT { NOINTERPOLATION; }
GRADIENTPROPERTY_NOKNOTPOSITION
bool
No Knot Position parameter.
GRADIENT MYGRADIENT { NOKNOTPOSITION; }
GRADIENTPROPERTY_NOBIASPOSITION
bool
No Bias Position parameter.
GRADIENT MYGRADIENT { NOBIASPOSITION; }
GRADIENTPROPERTY_NOBRIGHTNESS
bool
No Brightness parameter.
GRADIENT MYGRADIENT { NOBRIGHTNESS; }
Note
These 2 options are allowed:
DR_COLORFIELD_ICC_BASEDOC: Use ICC profile of the current document.
DR_COLORFIELD_ICC_BPTEX: Use ICC profile of the current BodyPain3D texture.
This is what it looks like:
Methods Signatures
Sets the data. |
|
Get the data. |
Inheritance
Parent Class:
Methods Documentation
-
GradientCustomGui.
SetGradient
(self, data)¶ Sets the data.
- Parameters
data (c4d.Gradient) – The new Gradient data.
- Return type
bool
- Returns
True if successful, otherwise False.
-
GradientCustomGui.
GetGradient
(self)¶ Get the data.
- Return type
- Returns
The new gradient data object.