SNAPMODE¶
SNAPMODE_POINT |
Snap to a vertex on a mesh. |
SNAPMODE_EDGE |
Snap to any point along an edge. |
SNAPMODE_POLYGON |
Snap to the surface of a polygon. |
SNAPMODE_SPLINE |
Snap to any point along a spline. |
SNAPMODE_AXIS |
Snap to the axis of an object. |
SNAPMODE_INTERSECTION |
Snap to the intersections of objects and guides. |
SNAPMODE_MIDPOINT |
Snap to midpoint. Allows sub-snapping. |
SNAPMODE_EDGEMID |
Snap to middle of an edge. |
SNAPMODE_POLYGONCENTER |
Snap to the center of individual polygons. |
SNAPMODE_SPLINEMID |
Snap to the middle of a spline segment. |
SNAPMODE_WORKPLANE |
Snap to the surface of the workplane. |
SNAPMODE_GRIDPOINT |
Snap to the intersection points of the grid on the workplane. |
SNAPMODE_GRIDLINE |
Snap to the grid lines on the workplane. |
SNAPMODE_GUIDEMID |
Snap to the mid point in between of static guides intersections. |
SNAPMODE_GUIDE |
Snap to guide obejcts. |
SNAPMODE_DYNAMICGUIDE |
Snap using dynamic or inferred guides. |
SNAPMODE_ORTHO |
Snap perpendicular to guides edges and splines. |
SNAPMODE_PIXEL |
Snap to the texture’s pixels in the UV viewport. |