SHADERINFOΒΆ

SHADERINFO_NONE

None.

SHADERINFO_TRANSFORM

Channel needs back-transformed data. (Required for BaseVolumeData.back_p.)

SHADERINFO_BUMP_SUPPORT

Channel shader supports bump. This is strongly recommended for all shaders except simple 2D (UV) samplers.

SHADERINFO_ALPHA_SUPPORT

Channel shader supports alpha output.

SHADERINFO_REFLECTIONS

Channel shader computes reflections.

SHADERINFO_DUDVREQUIRED

Channel shader needs du/dv bump mapping data. See BaseVolumeData.ddu and BaseVolumeData.ddv.

SHADERINFO_DYNAMICSUBSHADERS

Channel shader has a dynamic list of sub-shaders in its description.