SAVEBITΒΆ

Symbol ID

Description

SAVEBIT_NONE

None.

SAVEBIT_ALPHA

Save the alpha channel(s) in the file. (For filter plugins, do not save an alpha channel if this is not set.)

SAVEBIT_MULTILAYER

Save multiple layers.

SAVEBIT_USESELECTEDLAYERS

Use selected layers.

SAVEBIT_USE16BITCHANNELS

Use 16-bit channels.

SAVEBIT_GREYSCALE

Save in grayscale mode.

SAVEBIT_INTERNALNET

Private.

SAVEBIT_DONTMERGE

Avoid merging of layers in BodyPaint 3D files.

SAVEBIT_USE32BITCHANNELS

Use 32-bit channels.

SAVEBIT_SAVERENDERRESULT

Private.

SAVEBIT_FIRSTALPHA_ONLY

Private.

SAVEBIT_KEEP_COLOR_MODE

Private.