MPBTYPEΒΆ

MPBTYPE_SHOW

bool

Determines if the layer will be shown in the external render window. (The Cinema 4D renderer modifies this value itself.)

MPBTYPE_SAVE

bool

Determines if the layer is saved with the image or not if SAVEBIT_USESELECTEDLAYERS is used.

MPBTYPE_PERCENT

float

The blend parameter, between 0.0 and 1.0.

MPBTYPE_BLENDMODE

int

The blend mode. (LAYER_NORMAL, LAYER_DISSOLVE etc. from from bplayer.h.)

MPBTYPE_COLORMODE

int

The color mode: See COLORMODE.

MPBTYPE_BITMAPTYPE

int

The bitmap type. Cannot be set with MultipassBitmap.SetParameter().

MPBTYPE_NAME

str

The layer name. Only a PaintLayerBmp or PaintLayerFolder can have a name.

MPBTYPE_DPI

int

The resolution in DPI. Private.

MPBTYPE_USERID

int

The user ID for the layer. In the renderer this is VPBUFFER_xxx.

MPBTYPE_USERSUBID

int

The user sub-ID for the layer. In the renderer this is used for blend channels for instance.

MPBTYPE_FORCEBLEND

int

The special mode used to force blend layers.