DRAWOBJECT

DRAWOBJECT_NONE

None.

DRAWOBJECT_FORCELINES

Force wireframe display, independent of view settings.

DRAWOBJECT_NOBACKCULL

Force no backface culling, independent of view settings.

DRAWOBJECT_LOCALMATRIX

Object will be drawn relative to the currently processed object (used when called from the Draw() function in an object.

DRAWOBJECT_EDITMODE

Object is drawn in edit-mode style.

DRAWOBJECT_FORCEBASE

The draw call is only executed for the base class, and thus not for the instanciated object, if passed to BaseDraw.DrawObject() and the object type is an instance of either Opoint or Opolygon. This way, a draw call can be invoked from points/polygons derived object without running into a recursion.

DRAWOBJECT_FORCEPOINTS

Force points display.

DRAWOBJECT_NO_EOGL

No Extended OpenGL.

DRAWOBJECT_USE_OBJECT_COLOR

Use the object’s color.

DRAWOBJECT_USE_CUSTOM_COLOR

Use a custom color.

DRAWOBJECT_XRAY_ON

Enables X-Ray mode.

DRAWOBJECT_XRAY_OFF

Disables X-Ray mode.

DRAWOBJECT_IMMEDIATELY

Draws an object immediately. Usually all objects are collected in a Z-depth sorted list before drawing. This flag is used for objects which are immediately deleted after drawing.

DRAWOBJECT_Z_OFFSET

Do not change the Z offset.

DRAWOBJECT_PRIVATE_ANY

Private.