Create Points Per Object

About

  • Header File: mograph/description/opointcreator_panel.h

  • Description Category: unknown.

Parameters

Parameters are accessed with C4DAtom.GetParameter()/C4DAtom.SetParameter().


Parameter: Name

  • Parameter ID: c4d.ID_POINTCREATOR_CREATEPOINTSNAME

  • Parameter Type: str


Parameter: Distribution Type

  • Parameter ID: c4d.ID_POINTCREATOR_CREATEPOINTSDISTRIBUTION

  • Parameter Type: int

  • Cycle Values:
    • Uniform (c4d.ID_POINTCREATOR_CREATEPOINTSUNIFORM)

    • Normal (c4d.ID_POINTCREATOR_CREATEPOINTSNORMAL)

    • Inverse Normal (c4d.ID_POINTCREATOR_CREATEPOINTSINVNORMAL)

    • Exponential (c4d.ID_POINTCREATOR_CREATEPOINTSEXPONENTIAL)


Parameter: Standard Deviation

  • Parameter ID: c4d.ID_POINTCREATOR_CREATEPOINTSNORMAL_STANDARDDEVIATION

  • Parameter Type: float


Parameter: X-Axis Affection

  • Parameter ID: c4d.ID_POINTCREATOR_CREATEPOINTSEXPONENTIAL_X

  • Parameter Type: int

  • Cycle Values:
      • (c4d.ID_POINTCREATOR_CREATEPOINTSEXPONENTIAL_ON)

      • (c4d.ID_POINTCREATOR_CREATEPOINTSEXPONENTIAL_INV)

    • off (c4d.ID_POINTCREATOR_CREATEPOINTSEXPONENTIAL_OFF)


Parameter: Y-Axis Affection

  • Parameter ID: c4d.ID_POINTCREATOR_CREATEPOINTSEXPONENTIAL_Y

  • Parameter Type: int

  • Cycle Values:
      • (c4d.ID_POINTCREATOR_CREATEPOINTSEXPONENTIAL_ON)

      • (c4d.ID_POINTCREATOR_CREATEPOINTSEXPONENTIAL_INV)

    • off (c4d.ID_POINTCREATOR_CREATEPOINTSEXPONENTIAL_OFF)


Parameter: Z-Axis Affection

  • Parameter ID: c4d.ID_POINTCREATOR_CREATEPOINTSEXPONENTIAL_Z

  • Parameter Type: int

  • Cycle Values:
      • (c4d.ID_POINTCREATOR_CREATEPOINTSEXPONENTIAL_ON)

      • (c4d.ID_POINTCREATOR_CREATEPOINTSEXPONENTIAL_INV)

    • off (c4d.ID_POINTCREATOR_CREATEPOINTSEXPONENTIAL_OFF)


Parameter: Point Amount

  • Parameter ID: c4d.ID_POINTCREATOR_CREATEDPOINTAMOUNT

  • Parameter Type: int


Parameter: Seed

  • Parameter ID: c4d.ID_POINTCREATOR_CREATEPOINTSSEED

  • Parameter Type: int


Parameter: Inside

  • Parameter ID: c4d.ID_POINTCREATOR_CREATEPOINTS_ONLY_INSIDE

  • Parameter Type: bool


Parameter: High Quality

  • Parameter ID: c4d.ID_POINTCREATOR_CREATEPOINTS_ONLY_INSIDE_HIGH_QUALITY

  • Parameter Type: bool


Parameter: Create Points Per Object

  • Parameter ID: c4d.ID_POINTCREATOR_CREATEPOINTS_PEROBJECT

  • Parameter Type: bool


Parameter: P

  • Parameter ID: c4d.ID_POINTCREATOR_CREATEPOINTS_TRANSLATE

  • Parameter Type: c4d.Vector


Parameter: R

  • Parameter ID: c4d.ID_POINTCREATOR_CREATEPOINTS_ROTATE

  • Parameter Type: c4d.Vector


Parameter: S

  • Parameter ID: c4d.ID_POINTCREATOR_CREATEPOINTS_SCALE

  • Parameter Type: c4d.Vector


Parameter: Name

  • Parameter ID: c4d.ID_POINTCREATOR_SHADERNAME

  • Parameter Type: str


Parameter: Channel

  • Parameter ID: c4d.ID_POINTCREATOR_SHADER_CHANNELSELECT

  • Parameter Type: int

  • Cycle Values:
    • Color (c4d.ID_POINTCREATOR_SHADER_CHANNELSELECT_COLOR)

    • Luminance (c4d.ID_POINTCREATOR_SHADER_CHANNELSELECT_LUMINANCE)

    • Transparency (c4d.ID_POINTCREATOR_SHADER_CHANNELSELECT_TRANSPARENCY)

    • Environment (c4d.ID_POINTCREATOR_SHADER_CHANNELSELECT_ENVIRONMENT)

    • Bump (c4d.ID_POINTCREATOR_SHADER_CHANNELSELECT_BUMP)

    • Alpha (c4d.ID_POINTCREATOR_SHADER_CHANNELSELECT_ALPHA)

    • Displacement (c4d.ID_POINTCREATOR_SHADER_CHANNELSELECT_DISPLACEMENT)

    • Diffusion (c4d.ID_POINTCREATOR_SHADER_CHANNELSELECT_DIFFUSION)

    • Normal (c4d.ID_POINTCREATOR_SHADER_CHANNELSELECT_NORMAL)

    • Custom Shader (c4d.ID_POINTCREATOR_SHADER_CHANNELSELECT_DIRECT)


Parameter: Material Tag

  • Parameter ID: c4d.ID_POINTCREATOR_SHADER_MATERIALTAG

  • Parameter Type: c4d.BaseList2D


Parameter: Shader

  • Parameter ID: c4d.ID_POINTCREATOR_SHADER_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Sample Mode

  • Parameter ID: c4d.ID_POINTCREATOR_SHADER_SAMPLEMODE

  • Parameter Type: int

  • Cycle Values:
    • Volume (c4d.ID_POINTCREATOR_SHADER_SAMPLEMODE_VOLUME)

    • Surface (c4d.ID_POINTCREATOR_SHADER_SAMPLEMODE_SURFACE)


Parameter: Point Amount

  • Parameter ID: c4d.ID_POINTCREATOR_SHADERSAMPLEAMOUNT

  • Parameter Type: int


Parameter: Sample Precision

  • Parameter ID: c4d.ID_POINTCREATOR_SHADERSAMPLEDENSITY

  • Parameter Type: int


Parameter: Seed

  • Parameter ID: c4d.ID_POINTCREATOR_SHADERSAMPLESEED

  • Parameter Type: int


Parameter: Sample Depth

  • Parameter ID: c4d.ID_POINTCREATOR_SHADERSAMPLESAMPLEDEPTH

  • Parameter Type: float


Parameter: Create Points Per Object

  • Parameter ID: c4d.ID_POINTCREATOR_SHADER_PEROBJECT

  • Parameter Type: bool


Parameter: Offset U

  • Parameter ID: c4d.ID_POINTCREATOR_SHADER_TEXTAG_OFFSETX

  • Parameter Type: float


Parameter: Offset V

  • Parameter ID: c4d.ID_POINTCREATOR_SHADER_TEXTAG_OFFSETY

  • Parameter Type: float


Parameter: Length U

  • Parameter ID: c4d.ID_POINTCREATOR_SHADER_TEXTAG_LENGTHX

  • Parameter Type: float


Parameter: Length V

  • Parameter ID: c4d.ID_POINTCREATOR_SHADER_TEXTAG_LENGTHY

  • Parameter Type: float


Parameter: Tile

  • Parameter ID: c4d.ID_POINTCREATOR_SHADER_TEXTAG_TILE

  • Parameter Type: bool


Parameter: Use

  • Parameter ID: c4d.ID_POINTCREATOR_SHADER_USE

  • Parameter Type: int

  • Cycle Values:
    • Alpha (c4d.ID_POINTCREATOR_SHADER_USE_ALPHA)

    • Gray (c4d.ID_POINTCREATOR_SHADER_USE_GRAY)

    • Red (c4d.ID_POINTCREATOR_SHADER_USE_RED)

    • Green (c4d.ID_POINTCREATOR_SHADER_USE_GREEN)

    • Blue (c4d.ID_POINTCREATOR_SHADER_USE_BLUE)


Parameter: Invert Alpha

  • Parameter ID: c4d.ID_POINTCREATOR_SHADER_INVERTALPHA

  • Parameter Type: bool