Target¶
About¶
Header File: mograph/description/oetarget.h
Description Category: Scene Objects. A
c4d.BaseObject
.- Included Description:
Parameters¶
Parameters are accessed with C4DAtom.GetParameter()
/C4DAtom.SetParameter()
.
Parameter: Strength
Parameter ID: c4d.MGTARGETEFFECTOR_STRENGTH
Parameter Type: float
Parameter: Selection
Parameter ID: c4d.MGTARGETEFFECTOR_SELECTION
Parameter Type: str
Parameter: Target Mode
Parameter ID: c4d.MGTARGETEFFECTOR_MODE
Parameter Type: int
- Cycle Values:
Object Target (c4d.MGTARGETEFFECTOR_MODE_OBJECT)
Look At Camera (c4d.MGTARGETEFFECTOR_MODE_CAMERA)
Next Node (c4d.MGTARGETEFFECTOR_MODE_NEXT)
Previous Node (c4d.MGTARGETEFFECTOR_MODE_PREV)
Field Direction (c4d.MGTARGETEFFECTOR_MODE_FIELDS)
Parameter: Set Weight
Parameter ID: c4d.MGTARGETEFFECTOR_SETWEIGHT
Parameter Type: bool
Parameter: Target Object
Parameter ID: c4d.MGTARGETEFFECTOR_OBJECT
Parameter Type:
c4d.BaseList2D
Parameter: Use Pitch
Parameter ID: c4d.MGTARGETEFFECTOR_PITCH
Parameter Type: bool
Parameter: Reverse Heading
Parameter ID: c4d.MGTARGETEFFECTOR_REVERSEVECTOR
Parameter Type: bool
Parameter: Up Vector
Parameter ID: c4d.MGTARGETEFFECTOR_PRIMITIVEAXIS
Parameter Type: int
- Cycle Values:
None (c4d.MGTARGETEFFECTOR_PRIMITIVEAXIS_NONE)
Object (c4d.MGTARGETEFFECTOR_PRIMITIVEAXIS_LINK)
+X (c4d.MGTARGETEFFECTOR_PRIMITIVEAXIS_XP)
-X (c4d.MGTARGETEFFECTOR_PRIMITIVEAXIS_XN)
+Y (c4d.MGTARGETEFFECTOR_PRIMITIVEAXIS_YP)
-Y (c4d.MGTARGETEFFECTOR_PRIMITIVEAXIS_YN)
+Z (c4d.MGTARGETEFFECTOR_PRIMITIVEAXIS_ZP)
-Z (c4d.MGTARGETEFFECTOR_PRIMITIVEAXIS_ZN)
Parameter: Object
Parameter ID: c4d.MGTARGETEFFECTOR_UP
Parameter Type:
c4d.BaseList2D
Parameter: Repel
Parameter ID: c4d.MGTARGETEFFECTOR_REACT
Parameter Type: bool
Parameter: Distance
Parameter ID: c4d.MGTARGETEFFECTOR_RANGE
Parameter Type: float
Parameter: Distance Strength
Parameter ID: c4d.ETARG_RANGE_STRENGTH
Parameter Type: float