Character¶
About¶
Header File: ca/description/ocharacterbase.h
Description Category: Scene Objects. A
c4d.BaseObject
.- Included Description:
Parameters¶
Parameters are accessed with C4DAtom.GetParameter()
/C4DAtom.SetParameter()
.
Parameter: Character
Parameter ID: c4d.ID_CA_CHARACTER_TYPE
Parameter Type: int
- Cycle Values:
None (c4d.ID_CA_CHARACTER_TYPE_NONE)
Biped (c4d.ID_CA_CHARACTER_TYPE_BIPED)
Quadruped (c4d.ID_CA_CHARACTER_TYPE_QUAD)
Insect (c4d.ID_CA_CHARACTER_TYPE_INSECT)
Wing (c4d.ID_CA_CHARACTER_TYPE_WING)
Amphibian (c4d.ID_CA_CHARACTER_TYPE_AMPHIBIAN)
Alien (c4d.ID_CA_CHARACTER_TYPE_ALIEN)
Fish (c4d.ID_CA_CHARACTER_TYPE_FISH)
Reptile (c4d.ID_CA_CHARACTER_TYPE_REPTILE)
Face (c4d.ID_CA_CHARACTER_TYPE_FACE)
Tentacle (c4d.ID_CA_CHARACTER_TYPE_TENTACLE)
Custom (c4d.ID_CA_CHARACTER_TYPE_CUSTOM)
Parameter: Auto Size
Parameter ID: c4d.ID_CA_CHARACTER_TYPE_AUTO_SIZE
Parameter Type: bool
Parameter: Size
Parameter ID: c4d.ID_CA_CHARACTER_TYPE_SIZE
Parameter Type: float
Parameter: Custom
Parameter ID: c4d.ID_CA_CHARACTER_TYPE_NAME
Parameter Type: str
Parameter: Icon
Parameter ID: c4d.ID_CA_CHARACTER_TYPE_ICON
Parameter Type: str
Parameter: Console Debug Output
Parameter ID: c4d.ID_CA_CHARACTER_DEBUG
Parameter Type: bool
- Cycle Values:
Build (c4d.ID_CA_CHARACTER_MODE_BUILD)
Adjust (c4d.ID_CA_CHARACTER_MODE_ADJUST)
Binding (c4d.ID_CA_CHARACTER_MODE_BIND)
Animate (c4d.ID_CA_CHARACTER_MODE_ANIMATE)
Parameter: Lock Character
Parameter ID: c4d.ID_CA_CHARACTER_PROTECT
Parameter Type: bool
Parameter: Objects
Parameter ID: c4d.ID_CA_ADJUST_MODE
Parameter Type: int
- Cycle Values:
Components (c4d.ID_CA_ADJUST_MODE_COMPONENT)
Controllers (c4d.ID_CA_ADJUST_MODE_CONTROLLER)
Parameter: Symmetry
Parameter ID: c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY
Parameter Type: bool
Parameter: Origin
Parameter ID: c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_ORIGIN
Parameter Type: int
- Cycle Values:
Default (c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_ORIGIN_DEFAULT)
World (c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_ORIGIN_WORLD)
Parent (c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_ORIGIN_PARENT)
Hub (c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_ORIGIN_HUB)
Character (c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_ORIGIN_CHARACTER)
Parameter: Plane
Parameter ID: c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_PLANE
Parameter Type: int
- Cycle Values:
Default (c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_PLANE_DEFAULT)
World XY (c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_PLANE_WORLD_XY)
World YZ (c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_PLANE_WORLD_YZ)
World XZ (c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_PLANE_WORLD_XZ)
Local XY (c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_PLANE_LOCAL_XY)
Local YZ (c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_PLANE_LOCAL_YZ)
Local XZ (c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_PLANE_LOCAL_XZ)
Parameter: Distance
Parameter ID: c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_SEARCH_DISTANCE
Parameter Type: bool
Parameter: Search
Parameter ID: c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_RAD
Parameter Type: float
Parameter: Name
Parameter ID: c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_SEARCH_NAME
Parameter Type: bool
Parameter: Case Sensitive
Parameter ID: c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_SEARCH_NAME_CASE
Parameter Type: bool
Parameter: Replace
Parameter ID: c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_SEARCH_NAME_REPLACE
Parameter Type: str
Parameter: With
Parameter ID: c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_SEARCH_NAME_WITH
Parameter Type: str
Parameter: Auto Align
Parameter ID: c4d.ID_CA_CHARACTER_AUTO_ALIGN
Parameter Type: int
- Cycle Values:
Disabled (c4d.ID_CA_CHARACTER_AUTO_ALIGN_OFF)
At Finish (c4d.ID_CA_CHARACTER_AUTO_ALIGN_ON)
Continuous (c4d.ID_CA_CHARACTER_AUTO_ALIGN_CONTINUOUS)
Parameter: Filter
Parameter ID: c4d.ID_CA_CHARACTER_ADJUST_FILTER
Parameter Type: int
- Cycle Values:
None (c4d.ID_CA_CHARACTER_ADJUST_FILTER_ALL)
Active Component (c4d.ID_CA_CHARACTER_ADJUST_FILTER_COMPONENT)
Active Type (c4d.ID_CA_CHARACTER_ADJUST_FILTER_COMPONENT_TYPE)
Parameter: Template
Parameter ID: c4d.ID_CA_CHARACTER_TEMPLATE
Parameter Type: int
Parameter: Count
Parameter ID: c4d.ID_CA_CHARACTER_BONE_COUNT
Parameter Type: int
Parameter: Length
Parameter ID: c4d.ID_CA_CHARACTER_BONE_LENGTH
Parameter Type: float
Parameter: Reset Pose
Parameter ID: c4d.ID_CA_CHARACTER_REST_RESET
Parameter Type: A button.
Parameter: Update
Parameter ID: c4d.ID_CA_CHARACTER_REST_UPDATE
Parameter Type: A button.
Parameter: Add Walk
Parameter ID: c4d.ID_CA_CHARACTER_ANIMATION_CREATE_WALK
Parameter Type: A button.
Parameter: Auto Weight
Parameter ID: c4d.ID_CA_CHARACTER_BIND_AUTO
Parameter Type: A button.
Parameter: Load…
Parameter ID: c4d.ID_CA_CHARACTER_LOAD_CHARACTER
Parameter Type: A button.
Parameter: Save…
Parameter ID: c4d.ID_CA_CHARACTER_SAVE_CHARACTER
Parameter Type: A button.
Parameter: Component
Parameter ID: c4d.ID_CA_CHARACTER_COMPONENT_NAME
Parameter Type: str
Parameter: Color
Parameter ID: c4d.ID_CA_CHARACTER_OBJECT_COLOR
Parameter Type:
c4d.Vector
Parameter: Object
Parameter ID: c4d.ID_CA_CHARACTER_OBJECT_NAME
Parameter Type: str
Parameter: Count
Parameter ID: c4d.ID_CA_CHARACTER_DIGITS_COUNT
Parameter Type: int
Parameter: Show All
Parameter ID: c4d.ID_CA_CHARACTER_DIGITS_SHOWALL
Parameter Type: bool
Parameter: Record
Parameter ID: c4d.ID_CA_CHARACTER_GROUP_DIGITS_POSES_RECORD
Parameter Type: A button.
Parameter: Add
Parameter ID: c4d.ID_CA_CHARACTER_GROUP_DIGITS_POSES_ADD
Parameter Type: A button.
Parameter: Remove
Parameter ID: c4d.ID_CA_CHARACTER_GROUP_DIGITS_POSES_REMOVE
Parameter Type: A button.
Parameter: Enabled
Parameter ID: c4d.ID_CA_CHARACTER_GROUP_DIGITS_POSES_ENABLE
Parameter Type: bool
Parameter: Selected
Parameter ID: c4d.ID_CA_CHARACTER_GROUP_DIGITS_POSES_SELECTED
Parameter Type: bool
Parameter: Mix
Parameter ID: c4d.ID_CA_CHARACTER_GROUP_DIGITS_POSES_MIX
Parameter Type: float
Parameter: Create HUD
Parameter ID: c4d.ID_CA_CHARACTER_COMPONENT_HOTSPOTS_CREATE_HUD
Parameter Type: A button.
Parameter: Create VS
Parameter ID: c4d.ID_CA_CHARACTER_COMPONENT_HOTSPOTS_CREATE_VS
Parameter Type: A button.
Parameter: Remove
Parameter ID: c4d.ID_CA_CHARACTER_CONTROLLER_REMOVE
Parameter Type: A button.
Parameter: Selected
Parameter ID: c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_SELECTED
Parameter Type: int
- Cycle Values:
None (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_NONE)
Components (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_COMPONENTS)
Controllers (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_CONTROLLERS)
Full (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_ALL)
Parameter: Highlight
Parameter ID: c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_OVER
Parameter Type: int
- Cycle Values:
None (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_NONE)
Components (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_COMPONENTS)
Controllers (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_CONTROLLERS)
Objects (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_OBJECTS)
Full (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_ALL)
Parameter: Mouse Over
Parameter ID: c4d.ID_CA_CHARACTER_COMPONENT_MOUSEOVER
Parameter Type: int
- Cycle Values:
None (c4d.ID_CA_CHARACTER_COMPONENT_MOUSEOVER_NONE)
Components (c4d.ID_CA_CHARACTER_COMPONENT_MOUSEOVER_COMPONENT)
Controllers (c4d.ID_CA_CHARACTER_COMPONENT_MOUSEOVER_CONTROLLER)
Objects (c4d.ID_CA_CHARACTER_COMPONENT_MOUSEOVER_OBJECT)
All (c4d.ID_CA_CHARACTER_COMPONENT_MOUSEOVER_ALL)
Parameter: Visible
Parameter ID: c4d.ID_CA_CHARACTER_COMPONENT_VISIBLE
Parameter Type: int
- Cycle Values:
None (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_NONE)
Components (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_COMPONENTS)
Controllers (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_CONTROLLERS)
Full (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_ALL)
Parameter: Size
Parameter ID: c4d.ID_CA_CHARACTER_COMPONENT_DISPLAY_HANDLE_SCREEN_SIZE
Parameter Type: float
- Cycle Values:
World (c4d.ID_CA_CHARACTER_COMPONENT_DISPLAY_HANDLE_UNITS_WORLD)
Screen (c4d.ID_CA_CHARACTER_COMPONENT_DISPLAY_HANDLE_UNITS_SCREEN)
Parameter: Style
Parameter ID: c4d.ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY
Parameter Type: int
- Cycle Values:
Solid Cube (c4d.ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CUBE)
Cube (c4d.ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CUBE_WIRE)
Filled Square (c4d.ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_SQUARE)
Square (c4d.ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_SQUARE_WIRE)
Filled Circle (c4d.ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CIRCLE)
Circle (c4d.ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CIRCLE_WIRE)
Sphere (c4d.ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_SPHERE)
Parameter: Coloring
Parameter ID: c4d.ID_CA_CHARACTER_ADJUST_COLORING
Parameter Type: int
- Cycle Values:
Single (c4d.ID_CA_CHARACTER_ADJUST_COLORING_SINGLE)
Multi (c4d.ID_CA_CHARACTER_ADJUST_COLORING_MULTI)
Component (c4d.ID_CA_CHARACTER_ADJUST_COLORING_COMPONENT)
Random (c4d.ID_CA_CHARACTER_ADJUST_COLORING_RANDOM)
Parameter: Scaling
Parameter ID: c4d.ID_CA_CHARACTER_ADJUST_HANDLES
Parameter Type: int
- Cycle Values:
Fixed (c4d.ID_CA_CHARACTER_ADJUST_HANDLES_FIXED)
As Bones (c4d.ID_CA_CHARACTER_ADJUST_HANDLES_AS_BONES)
As Joints (c4d.ID_CA_CHARACTER_ADJUST_HANDLES_AS_JOINTS)
Rel. Joints (c4d.ID_CA_CHARACTER_ADJUST_HANDLES_REL_JOINTS)
Rel. Components (c4d.ID_CA_CHARACTER_ADJUST_HANDLES_REL_COMP)
Parameter: Bones
Parameter ID: c4d.ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS
Parameter Type: int
- Cycle Values:
Default (c4d.ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_DEFAULT)
Hidden (c4d.ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_HIDE)
Line (c4d.ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_LINES)
Stick (c4d.ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_STICK)
Box (c4d.ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_BOX)
Standard (c4d.ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_STANDARD)
Parameter: Coloring
Parameter ID: c4d.ID_CA_CHARACTER_JOINT_COLORING
Parameter Type: int
- Cycle Values:
Default (c4d.ID_CA_CHARACTER_JOINT_COLORS_DEFAULT)
Single (c4d.ID_CA_CHARACTER_JOINT_COLORS_SINGLE)
Random (c4d.ID_CA_CHARACTER_JOINT_COLORS_RANDOM)
Multi (c4d.ID_CA_CHARACTER_JOINT_COLORS_HUE)
Parameter: Apply
Parameter ID: c4d.ID_CA_CHARACTER_JOINT_COLOR_APPLY
Parameter Type: A button.
Parameter: Active
Parameter ID: c4d.ID_CA_CHARACTER_ACTIVE_COLOR
Parameter Type:
c4d.Vector
Parameter: Mix
Parameter ID: c4d.ID_CA_CHARACTER_ACTIVE_COLOR_MIX
Parameter Type: float
Parameter: Highlight
Parameter ID: c4d.ID_CA_CHARACTER_HIGHLIGHT_COLOR
Parameter Type:
c4d.Vector
Parameter: Mix
Parameter ID: c4d.ID_CA_CHARACTER_HIGHLIGHT_COLOR_MIX
Parameter Type: float
Parameter: Adjustment
Parameter ID: c4d.ID_CA_CHARACTER_SCALING_COLOR
Parameter Type:
c4d.Vector
Parameter: Bone Color
Parameter ID: c4d.ID_CA_CHARACTER_BONE_COLOR
Parameter Type:
c4d.Vector
Parameter: Icons
Parameter ID: c4d.ID_CA_CHARACTER_ICON_TYPES
Parameter Type: int
- Cycle Values:
Template (c4d.ID_CA_CHARACTER_ICON_TYPES_TEMPLATE)
Defaults (c4d.ID_CA_CHARACTER_ICON_TYPES_DEFAULTS)
Parameter: Colorize
Parameter ID: c4d.ID_CA_CHARACTER_ICON_COLORIZE
Parameter Type: bool
Parameter: Reset
Parameter ID: c4d.ID_CA_CHARACTER_DISPLAY_JOINTS_RESET
Parameter Type: A button.
Parameter: Bones
Parameter ID: c4d.ID_CA_CHARACTER_BONE_DISPLAY
Parameter Type: int
- Cycle Values:
Default (c4d.ID_CA_CHARACTER_BONE_DISPLAY_DEFAULT)
None (c4d.ID_CA_CHARACTER_BONE_DISPLAY_NONE)
Standard (c4d.ID_CA_CHARACTER_BONE_DISPLAY_STANDARD)
Box (c4d.ID_CA_CHARACTER_BONE_DISPLAY_BOX)
Line (c4d.ID_CA_CHARACTER_BONE_DISPLAY_LINE)
Stick (c4d.ID_CA_CHARACTER_BONE_DISPLAY_STICK)
Polygon (c4d.ID_CA_CHARACTER_BONE_DISPLAY_POLYGON)
Parameter: Joints
Parameter ID: c4d.ID_CA_CHARACTER_JOINT_DISPLAY
Parameter Type: int
- Cycle Values:
Default (c4d.ID_CA_CHARACTER_JOINT_DISPLAY_DEFAULT)
None (c4d.ID_CA_CHARACTER_JOINT_DISPLAY_NONE)
Axis (c4d.ID_CA_CHARACTER_JOINT_DISPLAY_AXIS)
Sphere (Wire) (c4d.ID_CA_CHARACTER_JOINT_DISPLAY_SPHERE)
Circle (c4d.ID_CA_CHARACTER_JOINT_DISPLAY_CIRCLE)
Sphere (c4d.ID_CA_CHARACTER_JOINT_DISPLAY_BALL)
Parameter: Object Manager
Parameter ID: c4d.ID_CA_CHARACTER_OM_DISPLAY
Parameter Type: int
- Cycle Values:
None (c4d.ID_CA_CHARACTER_OM_DISPLAY_NONE)
Component Hierarchy (c4d.ID_CA_CHARACTER_OM_DISPLAY_COMPONENTS_OBJECTS)
Components (c4d.ID_CA_CHARACTER_OM_DISPLAY_COMPONENTS)
Controllers (c4d.ID_CA_CHARACTER_OM_DISPLAY_CONTROLLERS)
Active Component (c4d.ID_CA_CHARACTER_OM_DISPLAY_ACTIVE_COMPONENT)
Active Controllers (c4d.ID_CA_CHARACTER_OM_DISPLAY_ACTIVE_CONTROLLERS)
Active Object (c4d.ID_CA_CHARACTER_OM_DISPLAY_OBJECT)
Full Hierarchy (c4d.ID_CA_CHARACTER_OM_DISPLAY_FULL)
Parameter: Character Attribs
Parameter ID: c4d.ID_CA_CHARACTER_LOCK_AM
Parameter Type: bool
Parameter: Component
Parameter ID: c4d.ID_CA_CHARACTER_NAMING_COMPONENT
Parameter Type: bool
Parameter: Objects
Parameter ID: c4d.ID_CA_CHARACTER_NAMING_OBJECTS
Parameter Type: bool
Parameter: Controllers
Parameter ID: c4d.ID_CA_CHARACTER_NAMING_CONTROLLERS
Parameter Type: bool
Parameter: Prefix
Parameter ID: c4d.ID_CA_CHARACTER_NAMING_PRE
Parameter Type: str
Parameter: Suffix
Parameter ID: c4d.ID_CA_CHARACTER_NAMING_POST
Parameter Type: str
Parameter: Replace
Parameter ID: c4d.ID_CA_CHARACTER_NAMING_REPLACE
Parameter Type: str
Parameter: With
Parameter ID: c4d.ID_CA_CHARACTER_NAMING_REPLACE_WITH
Parameter Type: str
Parameter: Case Sensitive
Parameter ID: c4d.ID_CA_CHARACTER_NAMING_CASE
Parameter Type: bool
Parameter: Clear
Parameter ID: c4d.ID_CA_CHARACTER_NAMING_CLEAR
Parameter Type: A button.
Parameter: Label
Parameter ID: c4d.ID_CA_CHARACTER_NAMING_LABEL
Parameter Type: int
- Cycle Values:
None (c4d.ID_CA_CHARACTER_NAMING_LABEL_NONE)
Pre (c4d.ID_CA_CHARACTER_NAMING_LABEL_PRE)
Post (c4d.ID_CA_CHARACTER_NAMING_LABEL_POST)
Parameter: Components
Parameter ID: c4d.ID_CA_CHARACTER_NAMING_LABEL_COMPONENTS
Parameter Type: int
- Cycle Values:
None (c4d.ID_CA_CHARACTER_NAMING_LABEL_NONE)
Parent (c4d.ID_CA_CHARACTER_NAMING_LABEL_LEVEL)
Root (c4d.ID_CA_CHARACTER_NAMING_LABEL_ROOT)
Character (c4d.ID_CA_CHARACTER_NAMING_LABEL_CHARACTER)
Project (c4d.ID_CA_CHARACTER_NAMING_LABEL_DOCUMENT)
Global (c4d.ID_CA_CHARACTER_NAMING_LABEL_GLOBAL)
Parameter: Objects
Parameter ID: c4d.ID_CA_CHARACTER_NAMING_LABEL_OBJECTS
Parameter Type: int
- Cycle Values:
None (c4d.ID_CA_CHARACTER_NAMING_LABEL_NONE)
Component (c4d.ID_CA_CHARACTER_NAMING_LABEL_COMPONENT)
Parent (c4d.ID_CA_CHARACTER_NAMING_LABEL_LEVEL)
Root (c4d.ID_CA_CHARACTER_NAMING_LABEL_ROOT)
Character (c4d.ID_CA_CHARACTER_NAMING_LABEL_CHARACTER)
Project (c4d.ID_CA_CHARACTER_NAMING_LABEL_DOCUMENT)
Global (c4d.ID_CA_CHARACTER_NAMING_LABEL_GLOBAL)
Parameter: Controllers
Parameter ID: c4d.ID_CA_CHARACTER_NAMING_LABEL_CONTROLLERS
Parameter Type: int
- Cycle Values:
None (c4d.ID_CA_CHARACTER_NAMING_LABEL_NONE)
Component (c4d.ID_CA_CHARACTER_NAMING_LABEL_COMPONENT)
Parent (c4d.ID_CA_CHARACTER_NAMING_LABEL_LEVEL)
Root (c4d.ID_CA_CHARACTER_NAMING_LABEL_ROOT)
Character (c4d.ID_CA_CHARACTER_NAMING_LABEL_CHARACTER)
Project (c4d.ID_CA_CHARACTER_NAMING_LABEL_DOCUMENT)
Global (c4d.ID_CA_CHARACTER_NAMING_LABEL_GLOBAL)
Parameter: Separator
Parameter ID: c4d.ID_CA_CHARACTER_NAMING_SEPARATOR
Parameter Type: int
- Cycle Values:
Dot (.) (c4d.ID_CA_CHARACTER_NAMING_SEPARATOR_DOT)
Underscore (_) (c4d.ID_CA_CHARACTER_NAMING_SEPARATOR_UNDERSCORE)
Hypen (-) (c4d.ID_CA_CHARACTER_NAMING_SEPARATOR_HYPHEN)
Colon (:) (c4d.ID_CA_CHARACTER_NAMING_SEPARATOR_COLON)
Semicolon (;) (c4d.ID_CA_CHARACTER_NAMING_SEPARATOR_SEMICOLON)
Space ( ) (c4d.ID_CA_CHARACTER_NAMING_SEPARATOR_SPACE)
Custom (c4d.ID_CA_CHARACTER_NAMING_SEPARATOR_CUSTOM)
Parameter: Char
Parameter ID: c4d.ID_CA_CHARACTER_NAMING_SEPARATOR_TXT
Parameter Type: str
Parameter: Passes
Parameter ID: c4d.ID_CA_CHARACTER_EXPRESSIONS_PASSES
Parameter Type: int