Skin¶
About¶
Header File: ca/description/ocaskin.h
Description Category: Scene Objects. A
c4d.BaseObject
.- Included Description:
Parameters¶
Parameters are accessed with C4DAtom.GetParameter()
/C4DAtom.SetParameter()
.
Parameter: Priority
Parameter ID: c4d.ID_CA_SKIN_OBJECT_PRIORITY
Parameter Type:
c4d.PriorityData
Parameter: Coord
Parameter ID: c4d.ID_CA_SKIN_OBJECT_COORD
Parameter Type: int
- Cycle Values:
Object (c4d.ID_CA_SKIN_OBJECT_COORD_MESH)
Joints (c4d.ID_CA_SKIN_OBJECT_COORD_JOINTS)
Deformer (c4d.ID_CA_SKIN_OBJECT_COORD_DEFORMER)
Parameter: Type
Parameter ID: c4d.ID_CA_SKIN_OBJECT_TYPE
Parameter Type: int
- Cycle Values:
Linear (c4d.ID_CA_SKIN_OBJECT_TYPE_LINEAR)
Spherical (c4d.ID_CA_SKIN_OBJECT_TYPE_QUAT)
Blended (c4d.ID_CA_SKIN_OBJECT_TYPE_BLENDED)
Parameter: Transform
Parameter ID: c4d.ID_CA_SKIN_OBJECT_TRANSFORM
Parameter Type: int
- Cycle Values:
Bone (c4d.ID_CA_SKIN_OBJECT_TRANSFORM_BONES)
Object (c4d.ID_CA_SKIN_OBJECT_TRANSFORM_OBJECT)
Parameter: Length
Parameter ID: c4d.ID_CA_SKIN_OBJECT_SCALING
Parameter Type: int
- Cycle Values:
None (c4d.ID_CA_SKIN_OBJECT_SCALING_NONE)
Uniform Scale (c4d.ID_CA_SKIN_OBJECT_SCALING_UNIFORM)
Bone Scale (c4d.ID_CA_SKIN_OBJECT_SCALING_BONE_AXIS)
Volume Scale (c4d.ID_CA_SKIN_OBJECT_SCALING_BONE_VOLUME)
Parameter: Blend
Parameter ID: c4d.ID_CA_SKIN_OBJECT_BLEND_STRENGTH
Parameter Type: float
Parameter: Map
Parameter ID: c4d.ID_CA_SKIN_OBJECT_BLEND_MAP
Parameter Type:
c4d.BaseList2D
Parameter: Mode
Parameter ID: c4d.ID_CA_SKIN_OBJECT_INCEXC
Parameter Type: int
- Cycle Values:
Include (c4d.ID_CA_SKIN_OBJECT_INCEXC_INCLUDE)
Exclude (c4d.ID_CA_SKIN_OBJECT_INCEXC_EXCLUDE)
Parameter: Force
Parameter ID: c4d.ID_CA_SKIN_OBJECT_FORCE
Parameter Type: bool
Parameter: List
Parameter ID: c4d.ID_CA_SKIN_OBJECT_INCLUDE
Parameter Type:
c4d.InExcludeData